![]() Mouseover casting system: Use /lunamo or /lunamouseover followed by your spell of choice to make the macro behave like a normal spell button on your bar but when you are over a frame it casts on that targetĬode: Select all /script if nil then CastSpellByName("Greater Heal(Rank 1)") end Click casting interface (no 3rd party addon required) Raidframes show units with aggro by an indicator The fastest healthbars of all the raidframes out there (Actually blizzards are the same since its the same method of updating every frame but don't tell anyone) Shows incoming resurrections from cast start till the accept window expires Predicts incoming heals on you, your target, party and raid (also shows other people if they have this addon) ![]() You can make the portrait into a bar too or disable it All bars are positionable in a custom order. You can reset instances via the right click menu Shows your mana while in cat / bear form A huge selection of bar textures and fonts to choose from An amazing tag system lets you completly customize the text being displayed Now that its been several years in development it has grown into one of the best UFs available for the vanilla client. After trying out almost every option there is for vanilla i've come to the totally sane conclusion that i would write my own unitframes. Because going to the backrooms is almost guaranteed death and there is no escape currently, would it be possible to have a config file that allows users to adjust the chance of clipping into the backrooms? (such as, default 1 in 50 chance of clipping into the backrooms per 1 second of being smothered in sand or gravel) So by having a feature like this, it would still allow users a chance to dig and escape instead of getting instantly noclipped to the backrooms upon getting covered in sand or gravel.Īlso, are are the dimension ID for the different levels of the Backrooms? I have a couple entity mods that I would like to have spawn in this world through config files.Hello you might not know me but i would like a moment of your time to check out this project i'm working on. Thank you for the fast response! I look forward to future versions of this mod□Īlso, when playing with the current version, it's rather easy to clip into the backrooms (getting smothered in sand or gravel) so when I am normally exploring in the Minecraft overworld, so I am finding myself going there fairly easily accidentally. If you have any questions, you can join to my Discord server and write to me on Discord. ![]() Yes, in the future in some big updates I will try to implement this. There are no custom mobs or entities as of now. Music from music discs was made by - LydoCrypt and Amber Forest This project is for 1.12-1.12.2 minecraft versions.Įlias Lucky is the creator of the mod, and the creator of the textures that are present in the mod. To get into the Backrooms in Survival mode, get stuck in sand or gravel. ![]() God save you if you hear something wandering around nearby, because it sure as hell has heard you…įor easy teleportation through Backrooms levels. Where it's nothing but the stink of moist carpet, the madness of mono-yellow,Īnd endless background noise of fluorescent lights at maximum hum-buzz,Īnd approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, Support me with money! DescriptionĪll levels, entrances, exits are made from the official backrooms wiki. Thats will motivate me to work on new updates of my mod. If you want you can support me with money! If you have any questions or ideas for new update! Or If you want to see mod update concepts, special demo versions, releases - you can.
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